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1 June 2026

20 May 2026

5 May 2026

  • curprev 12:0912:09, 5 May 2026 Vic Gabriel talk contribs 1,304 bytes +1,304 Created page with "{{semorg-toolbox |name=Gamification |description=Gamification is the application of game-design mechanics — such as points, rewards, competitions, challenges, and progress tracking — to non-game contexts in order to motivate behaviour change. In the context of urban sustainability and mobility, it turns everyday choices like taking public transport, cycling, or saving energy into visible, rewarding actions that feel meaningful and fun rather than obligatory. |hypothe..."