From Unlock15
Jump to: navigation, search
No edit summary
No edit summary
Line 10: Line 10:
     |limit=3
     |limit=3
     |order=rand
     |order=rand
   }}[[xxx|Show all tools for xxx…]]
   }}[[xxx|more tools for xxx…]]
   |
   |
}}
}}

Revision as of 13:46, 15 May 2026

Evidence
Author/Licence: prostorož
Low effort survey in public space

The picture stems from Ljubljana, where the urban design studio prostorož set up benches in public space. They attached a QR-Code, where people could vote if they wanted this bench to stay. In a short period of time about 400 people voted, that they would like the bench to stay because they frequently use it. On this basis prostorož talked to the people in charge of that area. The survey was enough evidence for them to let the benches stay! What a success!

In case this inspires you to take action: Make sure that the QR-code is made out of solid material, that endures the time you want the survey to last. The tool material link will lead you to a website where different survey tools are offered, a lot of them without additional costs.
Author/Licence: Marlene Wagner
Joint Survey between initiatives and district politics

A joint survey between district politics and initiatives has potential to drive change. A survey means to ask inhabitants of an area what they like or don't like about status quo and what they want to change. The initiative has local knowledge of the area and knows what is important to ask. The survey results give politicans guidance what kind of change is backed up by the inhabitants. From our experience a joint survey is possible when

  1. all involved people are amicable towards each other
  2. there is a third neutral party (for example science project or neighbourhood management) that coordinates the process
Author/Licence: Zuckriegel
Community mapping
Collaboratively mapping maps about a neighbourhood can shed light on factors that influence everyday transport-related decisions.

more tools for Evidence…

Vision
Author/Licence: IDEO.org
Getting to the core of human behaviour
The Five Whys is a simple yet powerful research method from human-centered design. Starting with a broad question about a person's habits or behaviours, you ask "why" five times in a row — not horizontally ("why else?") but vertically, going deeper with each answer until you uncover the emotional and human roots of a problem. The method takes only about 15 minutes, requires nothing more than pens and paper, and is designed to get to the core of a person's beliefs and motivations.
Author/Licence: Mobilisation Lab
Make your vision achievable with a Campaign plan
A campaign is a planned, time-limited series of targeted measures. This campaign structure helps you to break down your vision into achievable steps.
Author/Licence: Wir machen Wien
Making processes in public administration more transparent
Mapping of relevant workflows within the public administration to identify critical points / steps.

more tools for Vision…

Action
Gamification of climate friendly behaviour
Gamification is the application of game-design mechanics — such as points, rewards, competitions, challenges, and progress tracking — to non-game contexts in order to motivate behaviour change. In the context of urban sustainability and mobility, it turns everyday choices like taking public transport, cycling, or saving energy into visible, rewarding actions that feel meaningful and fun rather than obligatory.
Author/Licence: Leyla M
Petition: Collect signatures to back up your local vision!
You have a very clear picture of the local change you want to achieve? You want to show decision makers how much support your vision locally has? Then a petition might be your cup of tea to drive change.
Author/Licence: Gebietsbetreuung/ Stadt Wien
Platform for free meeting spaces
A simple, user-friendly tool for overview and booking of free spaces for use by initiatives.

more tools for Action…